Product Designer · Based in Nepal, working worldwide

I design products people understand in the first five seconds.

Two years in graphic design taught me how to make things look right. Product design taught me how to make things work right. I spend most of my time on the problem — research, flows, edge cases — so the interface can stay simple.

Currently designing product and civic-tech interfaces for teams in education, retail, and local government — from first flow to shipped screen.

About

I started as a graphic designer. I stayed because of the problems.

I began my career two years ago designing visual identity work — logos, layouts, brand systems. It taught me discipline: how a grid holds a page together, how type sets a tone before anyone reads a word. But I kept noticing that the best-looking work didn't always work. A beautiful poster doesn't need to be used correctly. A product does.

That's what pulled me into product design. Now, before I open Figma, I ask what the person on the other end of the screen is actually trying to get done, and what's getting in their way. Most of my process is invisible: interviews, flowcharts, sitemaps, arguments with myself about which screen should come first. The interface is just the last five percent — the part where all of that thinking finally becomes something someone can tap.

What I think makes me different isn't a specific tool or style. It's that I still think like a graphic designer inside a product designer's process — I care about the weight of a headline as much as the logic of a flow. Most projects get one or the other. I try to hold both.

Where I want to take this: fewer, better projects — teams and civic organizations building things that genuinely make a system easier to deal with, not just easier to look at. Products where "it just works" isn't a slogan, it's the actual review from someone using it.

Featured Work

Three problems, three systems, three very different users.

Each case study covers the same ground honestly: what was broken, what I tried, what didn't work, and what shipped.

Services

What I can take off your plate.

I work with startups, agencies, SaaS teams, and public-sector organizations — as an embedded designer or on a fixed-scope engagement.

Product Design

End-to-end design for a web or SaaS product — from a rough idea to a build-ready system.

Deliverables: user flows, wireframes, UI kit, interactive prototype, handoff file.

Timeline: 3–6 weeks depending on scope.

Best for: founders and product teams shipping a new product or major feature.

Mobile App Design

Native-feeling iOS/Android interfaces designed around real usage patterns, not desktop habits shrunk down.

Deliverables: flow maps, screen designs, component library, motion notes.

Timeline: 4–8 weeks.

Best for: startups building their first app or redesigning a struggling one.

Web Design

Marketing sites and web apps that load fast, read clearly, and hold a brand's voice on every page.

Deliverables: sitemap, responsive designs, dev-ready specs.

Timeline: 2–4 weeks.

Best for: agencies and businesses needing a site that converts, not just exists.

Dashboard Design

Data-dense interfaces built around the three questions users actually ask: what's happening, why, and what do I do about it.

Deliverables: IA, data-viz components, states for empty/loading/error.

Timeline: 3–5 weeks.

Best for: SaaS and internal-tools teams drowning users in numbers.

UX Audit

A structured review of an existing product — what's costing you conversions, trust, or support tickets, and why.

Deliverables: annotated audit report, prioritized fix list, quick-win recommendations.

Timeline: 1–2 weeks.

Best for: teams with a live product that isn't performing the way it should.

Logo & Brand Identity

A visual identity built to hold up across a product, a pitch deck, and a business card — not just a nice logo file.

Deliverables: logo suite, color and type system, usage guidelines.

Timeline: 2–3 weeks.

Best for: new companies and teams rebranding an outdated identity.

Process

The order rarely changes. The depth does.

A logo doesn't need three weeks of research. A civic platform used by people who've never filled out a form online does. I scale each stage to what the problem actually needs.

01

Discovery & stakeholder interviews

Understand the business goal, the constraints, and what "done" actually means to the people paying for this.

02

Research & competitive analysis

Talk to real users where possible, map the competitive landscape, and find the gap worth designing for.

03

Information architecture & user flows

Structure before pixels. If the flow doesn't make sense on a whiteboard, it won't make sense in Figma.

04

Wireframes

Low-fidelity layouts to test structure and logic fast, before anyone gets attached to a color.

05

UI design & design system

A reusable component system, not a one-off screen set — so the product can grow without a redesign.

06

Interactive prototype

A clickable version real enough to test with users and confident enough to show a board.

07

Developer handoff & iteration

Specs, redlines, and states engineers can build from without guessing — then refine post-launch against real usage.

Skills

An honest read on where I'm strong.

Figma
Expert
UI Design
Strong
UX Design
Strong
Wireframing
Strong
User Flows
Strong
Brand Identity
Strong
Logo Design
Strong
Illustrator
Strong
Design Systems
Proficient
Prototyping
Proficient
UX Audits
Proficient
Canva
Proficient
HTML / CSS
Familiar

"Familiar" means enough to speak developers' language and sanity-check a build — not enough to ship production code myself.

Resume

The short version.

Experience

Product Designer — Current

Leading end-to-end design across web and dashboard products, from research through developer handoff.

Graphic Designer — 2 years

Brand identity, print, and digital layout work that built the visual foundation for everything after.

Education

[Degree / Institution — add your details]

Tools

Figma, Adobe Illustrator, Adobe Photoshop, Canva, Notion

Languages

Nepali (native), English (professional working proficiency)

Certificates

[Add relevant certifications]

Contact

Have a problem worth solving? Let's talk.

Book a 20-minute call to walk through your project, or send a message with a few details and I'll reply within a day.